Faceware Technologies, the leading provider of markerless 3D facial motion capture solutions and Cloud Imperium Games (CIG), the team behind Star Citizen, recently announced that real-time, player-driven facial animation will feature in Star Citizen.
The new feature will track players’ facial expressions and movement, then reproduce them on their avatars in-game, allowing for the most immersive and realistic player-to-player communication. CIG demoed the new feature at its Gamescom event at Gloria Theater in Cologne, Germany. This feature is being referred to as Face Over Internet Protocol (FOIP) an upgrade from the more commonly found Voice only VOIP.
Chris Roberts, chairman and CEO of Cloud Imperium Games spoke about the announcement saying:
“This is the first time any game has used this kind of technology to detect and stream the facial movements of players in real-time, and I believe it’s a revolutionary step in gaming. For the first time we’ll be able to deliver the full range of human emotion, not just voice. Our players’ facial expressions will be translated onto their avatars’ face. Combine that with a player’s voice correctly positioned in the virtual world, and you have the most lifelike player-to-player communication ever.”